The Electronic Eye
The Electronic Eye
The Electronic Eye
The signal cuts both ways: you follow your lost object whilst it maps you, creating recursive surveillance neither party controls.
The signal cuts both ways: you follow your lost object whilst it maps you, creating recursive surveillance neither party controls.
The signal cuts both ways: you follow your lost object whilst it maps you, creating recursive surveillance neither party controls.
Type
Type
Speculations, Filmmaking
Speculations, Filmmaking
Year
Year
2024
2024
Fields
Fields
LiDAR Scanning, Surveillance, Computer Vision
LiDAR Scanning, Surveillance, Computer Vision
Synopsis
Synopsis
The Electronic Eye examines how consumer tracking devices, such as AirTags, subtly shift surveillance relationships. Designed to locate lost objects, these technologies simultaneously transform everyday items into ambient informants that reveal human movement as constant data. The project asks: when location becomes a persistent coordinate stored and shared beyond our control, who decides what is signal and what is noise? Through photogrammetry reconstruction and film, the work stages this reciprocal gaze—showing how we are not just holding tools but held by them. The signal cuts both ways: you follow the object whilst the object maps you, creating recursive patterns where every movement generates a trace and every pause registers as absence within algorithmic perception.
The Electronic Eye examines how consumer tracking devices, such as AirTags, subtly shift surveillance relationships. Designed to locate lost objects, these technologies simultaneously transform everyday items into ambient informants that reveal human movement as constant data. The project asks: when location becomes a persistent coordinate stored and shared beyond our control, who decides what is signal and what is noise? Through photogrammetry reconstruction and film, the work stages this reciprocal gaze—showing how we are not just holding tools but held by them. The signal cuts both ways: you follow the object whilst the object maps you, creating recursive patterns where every movement generates a trace and every pause registers as absence within algorithmic perception.
























LINKS
Credits
Noah Jenkins
Creative Director
Isabella Brooks
Designer
James Hughes
Motion Designer
Maria White
Copywriter
Links
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