Gravity of Time

Gravity of Time

Gravity of Time

An island museum materialises only through erosion and wreckage. History performed by tide, weather, and geological memory.

An island museum materialises only through erosion and wreckage. History performed by tide, weather, and geological memory.

An island museum materialises only through erosion and wreckage. History performed by tide, weather, and geological memory.

Type

Type

Speculations, Filmmaking

Speculations, Filmmaking

Year

Year

2023

2023

Fields

Fields

Cinematic Architecture, Geomorphology, Digital Simulation, Historiography

Cinematic Architecture, Geomorphology, Digital Simulation, Historiography

Synopsis

Synopsis

Gravity of Time treats architecture as a temporal sequence scripted through landscape, erosion, and film. Using cinematic reconstruction and digital terrain analysis tools such as Houdini and QGIS, the project examines an island as both a fictional construct and a physical reality. A shipwreck acts as a catalyst, redirecting currents and sediment so the coastline becomes an active instrument rather than a static boundary. Drawings, simulations, and a film trace how matter is displaced, deposited, and eroded over time, proposing an 'island museum' that only materialises when environmental change causes the movement or accumulation of matter.

Gravity of Time treats architecture as a temporal sequence scripted through landscape, erosion, and film. Using cinematic reconstruction and digital terrain analysis tools such as Houdini and QGIS, the project examines an island as both a fictional construct and a physical reality. A shipwreck acts as a catalyst, redirecting currents and sediment so the coastline becomes an active instrument rather than a static boundary. Drawings, simulations, and a film trace how matter is displaced, deposited, and eroded over time, proposing an 'island museum' that only materialises when environmental change causes the movement or accumulation of matter.

Credits

Noah Jenkins

Creative Director

Isabella Brooks

Designer

James Hughes

Motion Designer

Maria White

Copywriter